Mattias Söderholm, Resume
Hasselquistvägen 9
SE-121 46 Johanneshov
Phone: +46 70 996 9850

Career Objective:
To make a difference. To create stunning visual experiences.

Skill Sets:
-Serious experience in all aspects of 3D-production.
-Experienced in working closely with clients/directors.
-Deep knowledge of Autodesk Maya, including animation, rigging, shading, rendering, particles, expressions and scripting.
-Automation. Development of studio productivity-tools and workflows.
-Top of the line shading skills (Mental Ray etc).
-Strong GLSL. Real-time shaders balancing performance and accuracy.
-Advanced landscape and atmospheric effects using fractal generators, particles and textures.
-Strong 2D-graphics skills (textures, prints, web-graphics, etc).
-Interaction-design. Innovative navigation-systems and choice-models.
-Well rounded in digital compositing.
-Cost-/time estimation and resource-mapping for 3D-production.
-100% team-player [love collaboration], 100 % self-propelled [if needed].

Educational Qualifications:
Dômen School of Art, Sculptor, 2007-2009
Swedish Coastal Rangers, Military Service, 1999
Burgårdens gymnasium, Science-program. Scholarships in Math, Physics and English, 1996-1998.

Work Experience:
Organization: Sensavis Visualization AB
Duration: 2009 to 2012
Designation: Production Manager, Art Director

-Concept art and pre-production in collaboration with client and project management.
-Project breakdown, cost-estimation and planning.
-Suggesting and reviewing software-development with the programming-team.
-Shading- and automation tool-development.
-Research of medical and technical structures and functions relevant for visualization.
-Visualization of the 2011 Nobel Prize in Medicine.
-Design and content-production for mobile-platforms (Heart Interactive on AppStore).
-Visuals for the Swedish Pavilion at the 2010 World Exibition in Shanghai.
-Visualizations for Astra Zeneca, Munters, SEB, SCA, Trelleborg and more.
-Heart Interactive, App-design and content-adaptation.

Organization: HaymakerFX

Duration: 2005 to 2007
Designation: Technical Director

-Complex organic- and mechanical rigs
-Automation and tool-development
-Particle- and atmospheric effects
-VFX and character animation
-MentalRay™ shading and rendering
-Volvo Cars “XC60 Detroit Launch film”
-Volvo Trucks “Power in control” Stereoscopic film-production
-Numerous music videos, including Mustasch “Double Nature”
-Teaching Animation Seminar at KY Akademin, Computer Graphic Design

Organization: Tussilago AB
Duration: 2003 to 2005
Designation: VFX-artist/Technincal artist

-Ericsson “Taking you forward” VFX-based film-production.
-“Barnkalaset”. Animated short-film with Hasse Alfredsson.
-Teaching 3D-modelling for real-time applications for Masterfoods/Mars Inc, packaging R&D team in Moscow.

Organization: Sensavis AB
Duration: 2002
Designation: 3D animator/VFX artist

-Visualizing medical-research in close collaboration with
world renowned scientist Karl Arfors.

Organization: Tussilago AB
Duration: 1999 to 2002
Designation: VFX-artist/Technincal artist

-Redbull “Art of Can”. 3D-rendered animations based on physical sculptures built only by Red Bull cans and glue.
-Absolut Vodka. Graphics and Animations for “Level Vodka” website.
-Ericsson “On Air” Global Symposium. Full-service provider for visual content.
-Hammerfall “Renegade” Music video.

Organization: Xdin AB
Duration: 1998 to 1999
Designation: 3D animator

-3D-animations for Ericsson 3G Global Symposium
-3D-animations for Kinnarps Interior

Software experience:

Maya, Softimage|XSI, 3D Studio, Modo, ZBrush, Terragen, Shake, After Effects, Photoshop,  Flash, InDesign, Illustrator, Premiere, Final Cut Pro, Avid MediaComposer, Subversion and more..

Swedish (native), English (fluent) , MEL, GLSL,   XML, JScript, HTML

Personal Information:
Name: Mattias Söderholm
Date of Birth: 1979-03-03
Employment Status: Freelance
Relationship Status: Single
Interests: Photography, Mountainbike, Kayaking, Martial arts, Guitars & Synthesizers

Magnus Arfors, CEO, Sensavis Visualization
Alex Hansson, CEO & Senior VFX-artist, HaymakerFX
Johan Ramström, Technical Artist, DICE
Klaus Lyngled, Founder/Art Director, Zoink Games

Links to motion:
Latest work:
Heart Interactive:
Environmental Effects (cryEngine eval.) :
Burning Car (cryEngine eval.) :

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